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nesdude

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A member registered Jun 10, 2020

Recent community posts

Another bug and a question:

I'm still getting softlocked in the secret portals sometimes. It's happened twice out of maybe 10 runs with some of those runs entering and exiting them successfully 5 or 6 times. Not entirely sure why. Seems to happen more if I rush out without waiting for the NPC to despawn, but I can't seem to reproduce it reliably.

Question: is Shield Toss supposed to always bounce around or does it reach some threshold where it'll stop/break against monsters? I've hit two runs where after a while it simply stops traveling upon hitting a monster and a bunch of small shield particles envelopes them. Can't quite figure out if that's intended behavior or not.

Two more quick bug reports:


I've now managed to get stuck in the bonus room on the bridge twice. Not sure if I'm trying to leave it too fast while the NPC is despawning, but the room transition plays and drops me right back in the same (now NPCless) room, and have to quit out entirely. For what it's worth, I've managed to leave the room properly twice as well. Can't figure out the rhyme or reason to it.

Second, some interaction between Shockwave and an upgrade for it made my character grow comically large before getting killed by geometry. I'm not sure which one it was but it was one of the special 1/1 upgrade ones. Every use of Shockwave made the character grow. This carried over to the hub, where I was forced to reset the game.

I looked into transferring the save data from WebGL to Windows and while I found the file in the indexed DB (data_<hash>) it didn't seem to match a local Windows save upon inspection in Notepad++. It tried to load it anyway but defaulted to an empty brand new file. Figured it was worth a shot anyway, probably worth me just downloading the Windows builds next update on. It's amazing realizing how much you rely on Steam Cloud Saves when you don't have them!

Fun game, very soothing in that almost clicker like style of shut off your brain and loot. Excited to see where it goes.

A bug report and a question:

I'm fairly certain a tree boss of some sort is supposed to spawn at the end of the forest (says WARNING and a picture of a tree on the right HUD) and he currently does not. Got there three times to new music and the end of the screen scroll. Had to die wedged under a tree.

Question: Is there any way to move the progress of the web version to the Windows build? I started playing there but I'm unsure how or where Unity/WebGL saves to the local machine and would like to continue on my laptop instead of my desktop.

Fun game to sink a bit of time into, though. Good stuff.